e76d88e0c7
Import the existing Electron + React + TypeScript app as the version-control baseline before the scanner rework (C# input/capture sidecar, resolution-anchored layout profiles, OCR preprocessing, eval harness, rescan-merge, GOOD interop). Housekeeping in this commit: - Remove orphaned temp_inputhelper_block.ts (duplicate of the input-helper script). - Ignore .claude/scheduled_tasks.lock local session state. - Add .gitattributes to normalize line endings (LF in repo). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
61 lines
2.5 KiB
Markdown
61 lines
2.5 KiB
Markdown
# Genshin Artifact Assistant
|
|
|
|
Local Windows-first Electron app for scanning Genshin Impact artifacts, triaging them, and suggesting simple character builds without depending on Inventory Kamera or Genshin Optimizer as the main workflow.
|
|
|
|
## Current MVP
|
|
|
|
- Electron + React + TypeScript app shell.
|
|
- Dark purple fintech/glassmorphism UI direction.
|
|
- Genshin capture source discovery.
|
|
- Smart Capture that focuses Genshin, hides the app, captures the primary screen, and restores the app.
|
|
- Artifact detail-panel crop detection with focused OCR regions.
|
|
- OCR parser for artifact name, slot, main stat, substats, set, equipped character, confidence, and review notes.
|
|
- Demo triage and build suggestion views.
|
|
- Read-only overlay preview shell.
|
|
|
|
## Documentation
|
|
|
|
This project uses the engineering template from `https://git.noveria.net/bao/template` adapted to this app:
|
|
|
|
- [AGENTS.md](AGENTS.md)
|
|
- [docs/PROJECT.md](docs/PROJECT.md)
|
|
- [docs/ARCHITECTURE.md](docs/ARCHITECTURE.md)
|
|
- [docs/CONVENTIONS.md](docs/CONVENTIONS.md)
|
|
- [docs/DECISIONS.md](docs/DECISIONS.md)
|
|
- [docs/CHECKLISTS.md](docs/CHECKLISTS.md)
|
|
- [docs/workflow.md](docs/workflow.md)
|
|
|
|
## Run
|
|
|
|
```powershell
|
|
npm install
|
|
npm run dev
|
|
```
|
|
|
|
Use the Electron app window for scanner work. The browser preview does not expose the local capture bridge.
|
|
|
|
### Automatischer Scan: als Administrator starten
|
|
|
|
Genshin läuft erhöht (Administrator). Windows (UIPI) verwirft dann alle simulierten Maus-Eingaben aus einer nicht-erhöhten App - SendInput meldet dabei trotzdem Erfolg. Für den automatischen Scan muss die App deshalb ebenfalls erhöht laufen:
|
|
|
|
- `npm run dev:admin` (oder Doppelklick auf `dev-admin.cmd`) - öffnet aus einem normalen Terminal heraus einen UAC-Prompt und startet danach `npm run dev` in einem neuen Administrator-Fenster.
|
|
- Alternativ: Terminal per Rechtsklick "Als Administrator ausführen" öffnen und darin normal `npm run dev` starten.
|
|
|
|
Der UAC-Prompt lässt sich nicht dauerhaft abschalten; das ist Windows-Design. Die gepackte App fordert Admin-Rechte über `requestedExecutionLevel: requireAdministrator` selbst an. Die App zeigt im Scanner-Header und in der Scanner-Diagnose nur an, ob sie gerade erhöht läuft - sie startet sich nicht selbst neu.
|
|
|
|
## Validate
|
|
|
|
```powershell
|
|
npm run lint
|
|
npm test
|
|
npm run build
|
|
```
|
|
|
|
## Safety Boundaries
|
|
|
|
- No memory reads.
|
|
- No hooks or process injection.
|
|
- No game file modification.
|
|
- No automatic delete, enhance, feeding, or resource-spending actions.
|
|
- In-game lock/marking is a future opt-in module and remains disabled in this MVP.
|