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# Current App Status
Updated: 2026-07-11 — current-build live-smoke checkpoint for the
English-default renderer, local artifact removal, shared-clock timing evidence,
and visually reviewed OCR corpus corrections.
Historical live evidence remains documented in
[NATIVE_SCANNER_LIVE_ACCEPTANCE_2026-07-10.md](NATIVE_SCANNER_LIVE_ACCEPTANCE_2026-07-10.md).
The current checkpoint and its explicit remaining release gates are documented
in
[LOCALIZATION_LOCAL_DELETION_TIMING_CHECKPOINT_2026-07-11.md](LOCALIZATION_LOCAL_DELETION_TIMING_CHECKPOINT_2026-07-11.md).
The fresh current-build smoke is documented in
[NATIVE_SCANNER_LIVE_SMOKE_2026-07-11.md](NATIVE_SCANNER_LIVE_SMOKE_2026-07-11.md).
## What It Can Do
- Read-only Artifact scanning remains scoped to the accepted English 16:9
Genshin Artifact inventory with a visible detail card. The scanner guards the
target process/window, foreground state, stop controls, and input safety.
- The native path captures card crops while bounded OCR/parse/evaluation workers
stream ordered safe results into the session rail. Review, roll efficiency,
crop evidence, parser confidence, and local promotion/review actions remain
separate concepts.
- Artifacts can be browsed, filtered, sorted, and inspected with local crop,
parser, IK, review, and value evidence. Explicit 14★ native results remain
excluded/manual-review entries; they do not become a salvage or Quick Select
workflow.
- The Builds surface reads only the newest complete native run and shows at
most three read-only, source-bound evidence suggestions. It is not an
optimizer, DPS score, ownership inference, or game-action surface.
- The application UI now defaults to English. German is selectable in Settings
and persists locally. The preference updates the renderer/document language
only; it does not change the English-Genshin Smart Capture contract.
- Artifact detail now has a confirmed local-delete action for a wrong scan,
screenshot, or Store row. Native deletion appends a tombstone, keeps raw
`scan-results.json` evidence intact, deletes only a PNG proven to be within
the selected run directory, and can remove only an explicitly chosen exact
linked Store record. It never focuses Genshin, invokes the input helper, or
performs an in-game action.
- Native runs now write `run-timing.json` using
`native-scanner-run-timing-v1`. It records first-observed request, scanner,
capture, processing, durable-result, and reconciliation milestones so the
end-to-end duration is measured from one shared clock.
- The former 136-item full-inventory Review set has been visually audited for
the current corpus work: 128 are explicit 14★ entries, six have the same
exact duplicated-decimal OCR defect, one requires slot-safe name resolution,
and one incomplete crop intentionally remains `Review`.
## Verified Evidence
The historical scanner acceptance is still useful regression evidence, but it
does not certify the current change set by itself:
- Historical dev runs completed 5/20/50/100 with zero Review, errors, and Store
writes; the historical packaged paths include bounded 5/8/20 and the 2,211
full-owned-inventory soak.
- The saved 50-artifact evidence set still validates at `50/50`, with zero
replay issues, zero Review, zero unknown, and no projection failures.
- The current checkpoint has focused coverage for locale persistence/catalog
parity, artifact Store removal, native-result tombstones/crop containment,
shared-clock timing validation, and the new confirmed OCR corpus cases.
- The final current-build offline gate passed: `npm run acceptance:offline`
completed TypeScript, 72 test files / 444 tests, OCR evaluation, saved-run
validation, package verification (27/27), both dependency audits, and the
diff check.
- The built-renderer Builds/UI acceptance passed with stable semantic hooks:
fresh English, German selection, restored English, Builds context/focus,
reduced motion, overflow, and native plus Store local-delete confirmation
probes. This is deliberately not described as an elevated packaged-executable
run.
- The elevated development current-build smoke `20260711-154827` passed with
50/50 target/capture/click/queue/parse/load reconciliation, 0 Review,
0 processing errors, 0 Store writes, `persist=false`, and a complete
`native-scanner-run-timing-v1` record. Request-to-reconciliation was
`28,022 ms` (`~1.78 Artifacts/s`); that is a functional/safety result, not a
3/s performance claim.
## What Still Needs Testing
- If making a current package-runtime claim, separately launch the elevated
packaged executable and verify UAC, preload bridge, helper, and renderer
behavior. The passing built-renderer acceptance does not prove that boundary.
- Repeat the passing native and Store local-delete confirmation probes during an
elevated packaged-executable acceptance if a package-runtime release claim is
needed.
Unit coverage already protects the authoritative tombstone, active-run,
containment, and exact-Store boundaries.
- Do not claim German Genshin OCR/capture support: only the application UI is
localized. Non-16:9 layouts, other Genshin UI languages, and other inventory
categories remain outside accepted scanner scope.
## Known Limitations
- OCR can still fail on a new game layout or unreadable crop. The app must route
uncertainty to `Review`; it must not relax matching thresholds or invent a
canonical name from ambiguous text.
- The current parser fixes only the observed exact duplicate decimal punctuation
and uses slot-based artifact-name resolution only when independent
high-confidence slot evidence gives one valid match. The incomplete audited
crop stays `Review` by design.
- Build-Fit remains evidence ranking, not character/build optimization. Team,
weapon, rotation, character ownership, and unsourced aggregate values are not
inferred from Artifacts.
- The current live 50-artifact smoke measured `28,022 ms` request-to-result
reconciliation (`~1.78 Artifacts/s`). The functional gate passed, but the
separate 3/s performance target remains unproven.
## Next Priorities
1. Keep the passing built-renderer acceptance distinct from the optional
elevated packaged-executable runtime/UAC check.
2. Clean generated workspace outputs, commit the coherent checkpoint, and push
the intended branch; the current-build 50-artifact live gate has passed.
3. Continue the next quality phase with visually confirmed corpus growth,
fail-closed parser behavior, profile-source refreshes, and packaged UI
regression coverage. Do not broaden game-category scope or add in-game
mutation.