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Current App Status

Updated: 2026-07-11 — current-build live-smoke checkpoint for the English-default renderer, local artifact removal, shared-clock timing evidence, and visually reviewed OCR corpus corrections.

Historical live evidence remains documented in NATIVE_SCANNER_LIVE_ACCEPTANCE_2026-07-10.md. The current checkpoint and its explicit remaining release gates are documented in LOCALIZATION_LOCAL_DELETION_TIMING_CHECKPOINT_2026-07-11.md. The fresh current-build smoke is documented in NATIVE_SCANNER_LIVE_SMOKE_2026-07-11.md.

What It Can Do

  • Read-only Artifact scanning remains scoped to the accepted English 16:9 Genshin Artifact inventory with a visible detail card. The scanner guards the target process/window, foreground state, stop controls, and input safety.
  • The native path captures card crops while bounded OCR/parse/evaluation workers stream ordered safe results into the session rail. Review, roll efficiency, crop evidence, parser confidence, and local promotion/review actions remain separate concepts.
  • Artifacts can be browsed, filtered, sorted, and inspected with local crop, parser, IK, review, and value evidence. Explicit 14★ native results remain excluded/manual-review entries; they do not become a salvage or Quick Select workflow.
  • The Builds surface reads only the newest complete native run and shows at most three read-only, source-bound evidence suggestions. It is not an optimizer, DPS score, ownership inference, or game-action surface.
  • The application UI now defaults to English. German is selectable in Settings and persists locally. The preference updates the renderer/document language only; it does not change the English-Genshin Smart Capture contract.
  • Artifact detail now has a confirmed local-delete action for a wrong scan, screenshot, or Store row. Native deletion appends a tombstone, keeps raw scan-results.json evidence intact, deletes only a PNG proven to be within the selected run directory, and can remove only an explicitly chosen exact linked Store record. It never focuses Genshin, invokes the input helper, or performs an in-game action.
  • Native runs now write run-timing.json using native-scanner-run-timing-v1. It records first-observed request, scanner, capture, processing, durable-result, and reconciliation milestones so the end-to-end duration is measured from one shared clock.
  • The former 136-item full-inventory Review set has been visually audited for the current corpus work: 128 are explicit 14★ entries, six have the same exact duplicated-decimal OCR defect, one requires slot-safe name resolution, and one incomplete crop intentionally remains Review.
  • The review-corpus exporter now exposes only safe capture/run references and prioritizes candidates with a retrievable local crop. The confirmation preparer refuses OCR-only records, so a parser guess cannot become ground truth without retained visual evidence.

Verified Evidence

The historical scanner acceptance is still useful regression evidence, but it does not certify the current change set by itself:

  • Historical dev runs completed 5/20/50/100 with zero Review, errors, and Store writes; the historical packaged paths include bounded 5/8/20 and the 2,211 full-owned-inventory soak.
  • The saved 50-artifact evidence set still validates at 50/50, with zero replay issues, zero Review, zero unknown, and no projection failures.
  • The current checkpoint has focused coverage for locale persistence/catalog parity, artifact Store removal, native-result tombstones/crop containment, shared-clock timing validation, and the new confirmed OCR corpus cases.
  • The final current-build offline gate passed: npm run acceptance:offline completed TypeScript, 72 test files / 444 tests, OCR evaluation, saved-run validation, package verification (27/27), both dependency audits, and the diff check.
  • The built-renderer Builds/UI acceptance passed with stable semantic hooks: fresh English, German selection, restored English, Builds context/focus, reduced motion, overflow, and native plus Store local-delete confirmation probes. This is deliberately not described as an elevated packaged-executable run.
  • The elevated development current-build smoke 20260711-154827 passed with 50/50 target/capture/click/queue/parse/load reconciliation, 0 Review, 0 processing errors, 0 Store writes, persist=false, and a complete native-scanner-run-timing-v1 record. Request-to-reconciliation was 28,022 ms (~1.78 Artifacts/s); that is a functional/safety result, not a 3/s performance claim.
  • The follow-on review-evidence workflow passed focused exporter/preparer checks plus npm run lint, npm test (72 files / 446 tests), and npm run build. A read-only export of the current local queue found 177 records and three retrievable crops; all three are already-confirmed native-review-approved cases, so no new label was promoted.

What Still Needs Testing

  • If making a current package-runtime claim, separately launch the elevated packaged executable and verify UAC, preload bridge, helper, and renderer behavior. The passing built-renderer acceptance does not prove that boundary.
  • Repeat the passing native and Store local-delete confirmation probes during an elevated packaged-executable acceptance if a package-runtime release claim is needed. Unit coverage already protects the authoritative tombstone, active-run, containment, and exact-Store boundaries.
  • Do not claim German Genshin OCR/capture support: only the application UI is localized. Non-16:9 layouts, other Genshin UI languages, and other inventory categories remain outside accepted scanner scope.

Known Limitations

  • OCR can still fail on a new game layout or unreadable crop. The app must route uncertainty to Review; it must not relax matching thresholds or invent a canonical name from ambiguous text.
  • The current parser fixes only the observed exact duplicate decimal punctuation and uses slot-based artifact-name resolution only when independent high-confidence slot evidence gives one valid match. The incomplete audited crop stays Review by design.
  • Build-Fit remains evidence ranking, not character/build optimization. Team, weapon, rotation, character ownership, and unsourced aggregate values are not inferred from Artifacts.
  • The current live 50-artifact smoke measured 28,022 ms request-to-result reconciliation (~1.78 Artifacts/s). The functional gate passed, but the separate 3/s performance target remains unproven.

Next Priorities

  1. Keep the passing built-renderer acceptance distinct from the optional elevated packaged-executable runtime/UAC check.
  2. The generated workspace outputs were cleaned and the coherent checkpoint was committed and pushed as 8b9f948 on 2026-07-11. The active admin runtime's locked log was intentionally left untouched.
  3. Re-export future Review cases and only label candidates marked with retrievable visual evidence. No currently retrievable local candidate needs a new corpus label.
  4. Continue the next quality phase with fail-closed parser behavior, profile-source refreshes, and packaged UI regression coverage. Do not broaden game-category scope or add in-game mutation.