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nexus/frontend/src/composables/useTeamNetworkSvg.ts
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[Reviewer] Dashboard Review: Interface-Bereinigung, SVG-Composable-Extraktion, Komponenten-Renaming, CSS-Fix
- AgentNodeData: Remove redundant fields task/runtime (dup of currentTask/runtimeSeconds)
- useTeamNetworkSvg: Extract SVG layout, path computation + pulse animation from TeamNetwork
- TeamNetwork: Use AgentNodeData type, fix undefined pulseElements2/storePulseRef2, remove unused props
- Rename MissionCard.vue → TaskCard.vue (matches actual usage)
- Extract FeedDetailModal from OperationsFeed (eliminates :global() CSS conflict with AgentModal)
- DashboardView: Fix type import path (../../ → ../), remove dead TeamNetwork props
- AgentModal: Remove unused thinkingStreamRef template ref

Build: vue-tsc --noEmit 0 errors, vite build ✓
2026-06-09 23:38:23 +02:00

267 lines
7.5 KiB
TypeScript

import { ref, computed, onMounted, onUnmounted, nextTick, type Ref } from 'vue'
import type { AgentNodeData } from './useDashboardData'
export interface CardBox {
left: number
right: number
top: number
bottom: number
cx: number
cy: number
width: number
height: number
}
export interface ConnectionPath {
d: string
length: number
}
export function useTeamNetworkSvg(
networkRef: Ref<HTMLElement | null>,
agents: Ref<AgentNodeData[]>,
heroId: Ref<string>,
isActive: (id: string) => boolean,
) {
// ── Layout ──
const cardPositions = ref<Record<string, CardBox>>({})
const svgWidth = ref(0)
const svgHeight = ref(0)
const childAgents = computed(() => agents.value.filter(a => a.id !== heroId.value))
function updatePositions() {
const el = networkRef.value
if (!el) return
const rect = el.getBoundingClientRect()
svgWidth.value = rect.width
svgHeight.value = rect.height
const cards = el.querySelectorAll('[data-agent-id]')
const positions: Record<string, CardBox> = {}
cards.forEach(card => {
const id = card.getAttribute('data-agent-id')
if (!id) return
const r = card.getBoundingClientRect()
positions[id] = {
left: r.left - rect.left,
right: r.left + r.width - rect.left,
top: r.top - rect.top,
bottom: r.top + r.height - rect.top,
cx: r.left + r.width / 2 - rect.left,
cy: r.top + r.height / 2 - rect.top,
width: r.width,
height: r.height,
}
})
cardPositions.value = positions
}
// ── Connection paths ──
const connectionPaths = computed<Record<string, ConnectionPath | null>>(() => {
const result: Record<string, ConnectionPath | null> = {}
const pos = cardPositions.value
const iris = pos[heroId.value]
if (!iris) return result
const children = childAgents.value
const total = children.length
if (total === 0) return result
for (let idx = 0; idx < total; idx++) {
const agent = children[idx]
const agentPos = pos[agent.id]
if (!agentPos) {
result[agent.id] = null
continue
}
// Spread start points across Iris bottom edge (30%-70% range)
const t = total > 1 ? idx / (total - 1) : 0.5
const startX = iris.left + iris.width * (0.38 + t * 0.24)
const startY = iris.bottom - 1
// Determine column: left or right of Iris center
const isLeftColumn = agentPos.cx < iris.cx
// End point: approach from side, 8px before card edge
const endX = isLeftColumn ? agentPos.right - 8 : agentPos.left + 8
const endY = agentPos.cy
// Bézier control points
const cp1x = startX
const cp1y = startY + 70
const cp2x = endX + (isLeftColumn ? 35 : -35)
const cp2y = endY - 10
const d = `M ${startX} ${startY} C ${cp1x} ${cp1y}, ${cp2x} ${cp2y}, ${endX} ${endY}`
result[agent.id] = { d, length: 0 }
}
return result
})
// ── Path refs (template ref functions) ──
const pathElements = ref<Record<string, SVGPathElement | null>>({})
const pulseElements = ref<Record<string, SVGPathElement | null>>({})
const pulseElements2 = ref<Record<string, SVGPathElement | null>>({})
const pulseOffsets = ref<Record<string, number>>({})
const pulseOffsets2 = ref<Record<string, number>>({})
function storePathRef(id: string) {
return (el: SVGPathElement | null) => {
pathElements.value[id] = el
}
}
function storePulseRef(id: string) {
return (el: SVGPathElement | null) => {
pulseElements.value[id] = el
}
}
function storePulseRef2(id: string) {
return (el: SVGPathElement | null) => {
pulseElements2.value[id] = el
}
}
// ── Pulse animation ──
let animFrameId: number | null = null
let lastAnimTime = 0
const speeds: Record<string, number> = {}
function refreshPathLengths() {
for (const id of childAgents.value.map(a => a.id)) {
const pathEl = pathElements.value[id]
const pulseEl = pulseElements.value[id]
const p = connectionPaths.value[id]
if (pathEl && p) {
p.length = pathEl.getTotalLength()
}
if (pulseEl && p && p.length > 0) {
if (pulseOffsets.value[id] === undefined) {
pulseOffsets.value[id] = 0
}
pulseEl.setAttribute('stroke-dasharray', `40 ${p.length}`)
pulseEl.setAttribute('stroke-dashoffset', String(-pulseOffsets.value[id]))
}
const pulseEl2 = pulseElements2.value[id]
if (pulseEl2 && p && p.length > 0) {
if (pulseOffsets2.value[id] === undefined) {
pulseOffsets2.value[id] = 0
}
pulseEl2.setAttribute('stroke-dasharray', `40 ${p.length}`)
pulseEl2.setAttribute('stroke-dashoffset', String(-pulseOffsets2.value[id]))
}
}
}
function startPulseAnimation() {
refreshPathLengths()
for (const id of childAgents.value.map(a => a.id)) {
const p = connectionPaths.value[id]
if (p && p.length > 0) {
speeds[id] = p.length / 3000
if (pulseOffsets.value[id] === undefined) pulseOffsets.value[id] = 0
if (pulseOffsets2.value[id] === undefined) pulseOffsets2.value[id] = 0
}
}
lastAnimTime = performance.now()
function tick(now: number) {
const dt = now - lastAnimTime
lastAnimTime = now
const children = childAgents.value
for (let i = 0; i < children.length; i++) {
const id = children[i].id
const pathEl = pathElements.value[id]
const pulseEl = pulseElements.value[id]
const pulseEl2 = pulseElements2.value[id]
const p = connectionPaths.value[id]
if (!pathEl || !pulseEl || !p) continue
const len = p.length
if (len <= 0) continue
const speed = speeds[id] ?? len / 3000
const cycleLen = len + 40
// Pulse 1
const currentOffset = pulseOffsets.value[id] ?? 0
const newOffset = currentOffset + speed * dt
pulseOffsets.value[id] = newOffset > cycleLen ? newOffset % cycleLen : newOffset
pulseEl.setAttribute('stroke-dashoffset', String(-pulseOffsets.value[id]))
// Pulse 2 (offset by half cycle)
if (pulseEl2) {
const offset2 = (pulseOffsets.value[id] + cycleLen / 2) % cycleLen
pulseOffsets2.value[id] = offset2
pulseEl2.setAttribute('stroke-dashoffset', String(-offset2))
}
}
animFrameId = requestAnimationFrame(tick)
}
animFrameId = requestAnimationFrame(tick)
}
function stopPulseAnimation() {
if (animFrameId !== null) {
cancelAnimationFrame(animFrameId)
animFrameId = null
}
}
// ── Lifecycle ──
let resizeObserver: ResizeObserver | null = null
onMounted(async () => {
await nextTick()
updatePositions()
// Wait for SVG to render so path refs are populated
await nextTick()
updatePositions()
refreshPathLengths()
startPulseAnimation()
resizeObserver = new ResizeObserver(() => {
updatePositions()
requestAnimationFrame(() => {
refreshPathLengths()
})
})
if (networkRef.value) {
resizeObserver.observe(networkRef.value)
}
})
onUnmounted(() => {
stopPulseAnimation()
resizeObserver?.disconnect()
})
return {
cardPositions,
svgWidth,
svgHeight,
childAgents,
connectionPaths,
pathElements,
pulseElements,
pulseElements2,
pulseOffsets,
pulseOffsets2,
storePathRef,
storePulseRef,
storePulseRef2,
updatePositions,
refreshPathLengths,
}
}