refactor: Clean Architecture mit Repository Pattern, Controllern und DTOs
- 15 Controller-Klassen ersetzen Minimal APIs in Program.cs - Repository Pattern mit Interfaces + Implementierungen (Project, Task, Activity, User) - AuthService verwendet jetzt IUserRepository statt direktem DbContext-Zugriff - SecurityHeadersMiddleware als eigenständige Middleware-Klasse - PathSecurityHelper als gemeinsamer Helper für Pfadvalidierung - DTOs in eigenem Namespace Nexus.Api.DTOs - EF-Entities in Nexus.Api.Data (vorher Nexus.Api.Domain) - Program.cs auf DI-Registrierung + Middleware reduziert - Alle 43 Endpoints unverändert erhalten - Build + 3/3 Tests erfolgreich
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namespace Nexus.Api.Data;
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public enum OperationalStatus
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{
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Online,
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Degraded,
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Offline,
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Unknown
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}
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/// <summary>
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/// Strongly-typed task lifecycle states.
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/// String values (e.g. "In progress") are preserved for API compatibility
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/// via <see cref="TaskStateHelper"/>; the WorkTask entity continues to store
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/// state as a string in the database.
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/// </summary>
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public enum TaskState
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{
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Backlog,
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InProgress,
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Blocked,
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Done
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}
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public static class TaskStateHelper
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{
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private static readonly Dictionary<TaskState, string> StateToString = new()
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{
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[TaskState.Backlog] = "Backlog",
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[TaskState.InProgress] = "In progress",
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[TaskState.Blocked] = "Blocked",
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[TaskState.Done] = "Done"
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};
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private static readonly Dictionary<string, TaskState> StringToState = new(StringComparer.OrdinalIgnoreCase)
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{
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["Backlog"] = TaskState.Backlog,
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["In progress"] = TaskState.InProgress,
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["Blocked"] = TaskState.Blocked,
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["Done"] = TaskState.Done
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};
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/// <summary>Valid task-state string values for API validation.</summary>
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public static readonly string[] AllStates = ["Backlog", "In progress", "Blocked", "Done"];
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/// <summary>Convert a TaskState enum to its API string representation.</summary>
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public static string ToStateString(this TaskState state) => StateToString[state];
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/// <summary>Parse a string to TaskState; defaults to Backlog for unrecognized input.</summary>
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public static TaskState ToTaskState(this string state) =>
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StringToState.TryGetValue(state, out var result) ? result : TaskState.Backlog;
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/// <summary>Returns true if the string is a recognized task state (case-insensitive).</summary>
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public static bool IsValidState(string? state) =>
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!string.IsNullOrWhiteSpace(state) && StringToState.ContainsKey(state);
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public static bool IsInProgressOrBlocked(string? state) =>
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string.Equals(state, "In progress", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(state, "Blocked", StringComparison.OrdinalIgnoreCase);
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public static bool IsDoneOrBacklog(string? state) =>
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string.Equals(state, "Done", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(state, "Backlog", StringComparison.OrdinalIgnoreCase);
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}
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public sealed class Project
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{
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public Guid Id { get; init; } = Guid.NewGuid();
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public required string Name { get; set; }
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public string Description { get; set; } = string.Empty;
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public int Progress { get; set; }
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public OperationalStatus Status { get; set; } = OperationalStatus.Unknown;
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public DateTimeOffset UpdatedAt { get; set; } = DateTimeOffset.UtcNow;
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}
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public sealed class WorkTask
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{
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public Guid Id { get; init; } = Guid.NewGuid();
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public required string Title { get; set; }
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public string State { get; set; } = "Backlog";
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public string Priority { get; set; } = "Normal";
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public Guid? ProjectId { get; set; }
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public DateTimeOffset UpdatedAt { get; set; } = DateTimeOffset.UtcNow;
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}
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public sealed class ActivityEvent
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{
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public long Id { get; init; }
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public required string Type { get; set; }
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public required string Message { get; set; }
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public DateTimeOffset CreatedAt { get; set; } = DateTimeOffset.UtcNow;
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}
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