17 KiB
Automation Live Scan Runbook
This document is the durable reference for automatic artifact scanning, mouse movement, click input, elevation, and live validation status.
Current Known-Good State
Validated live with Genshin open in the artifact inventory at 1920x1080, English UI:
npm run dev:adminstarts the app elevated after the user confirms UAC.- Runtime status reports
isElevated: true,genshinFound: true, andtargetProcess: "GenshinImpact". /automation/probe-click?index=1performs one read-only inventory tile selection click.- The visible-inventory auto-scan path is the production baseline. It requires the Artifact inventory to already be open with a visible artifact detail card.
- On 2026-07-09,
/scanner/start?entry=visible-inventory&limit=100completed with100/100attempted, verified, and parsed,98stored,2duplicates,0review samples,0misses,4pages, and393 ms/artifact. - On 2026-07-09,
npm run scan:native:smokecompleted against runtime signature2026-07-09-native-ik-visual-probe: native visual preflight passed at 1920x1080 with32grid targets, guarded probe changed the detail panel, native capture wrote2/2artifact card crops in510 ms, and post-capture processing parsed2/2with0review,0errors,queueConcurrency: 2, andpersisted: false. - The same native path later completed dry 20/50/100-item runs. The final run
captured
100/100crops across 4 pages in24,673 ms, parsed100/100, produced0errors, routed 3 implausible OCR values into Review, and wrote nothing to the artifact store. Full evidence and the parser/timestamp fixes are recorded in NATIVE_SCANNER_VALIDATION_2026-07-09.md. - On 2026-07-10, a fresh later-session chain passed with the hardened native
helper:
5/20/50/100, all parsed/evaluated,0Review,0processing errors, and0store writes. The new 100er captured100/100over four pages at4.37/sand processed at3.15/s, with no duplicate PNG hash group, repeated page, or identical page boundary. - A later real Settings-UI acceptance selected
Eigenes Limit -> Artefakte -> 5. Genshin, visible detail, and the 4x8 grid passed preflight; target/captured/processed/parsed were all 5, Review and processing errors were 0, persistence stayed disabled, and the current-session result rail contained five entries. A later packaged row-limit run resolved one detected row to eight Artifacts and passed 8/8 with the same non-persistence boundary. - The packaged full-owned-inventory run
20260710-223233resolved the target from the OCR-confirmed owned count2,211, captured all 2,211 crops over 70 pages, streamed results during capture, and produced zero processing errors and zero store writes. Its first parser pass correctly failed the 15% Review gate at 490 Review. After the structurally safe five-star +0 repair, the current package reprocessed the same complete corpus at 136 Review (6.15%); the saved-run validator then passed with zero issues. - The bounded inventory-top reset now completes in about
1.7 sinstead of about50.7 s; the 3,200-event range and per-event foreground/stop guards remain intact. - A packaged build started from
%TEMP%and completed a native 5er through renderer, preload, IPC, packaged helper, and packaged IK resources withpersist=false. See NATIVE_SCANNER_LIVE_ACCEPTANCE_2026-07-10.md.
The old alternate OCR-engine and comparison paths have been retired. The app now runs the current OCR/capture path only. Performance claims should be stated as current-run repeatability evidence, not as external-tool parity.
Elevation And UAC
Use:
npm run dev:admin
The command runs scripts/dev-admin.ps1, which launches a new elevated
PowerShell window running scripts/dev-admin-start.ps1. The elevated start is
logged to:
outputs/admin-start/admin-dev.log
The user must confirm the Windows UAC prompt. The app cannot and must not click the Secure Desktop UAC prompt for itself.
Useful checks:
Invoke-RestMethod http://127.0.0.1:17317/health
Invoke-RestMethod http://127.0.0.1:17317/scanner/status
Expected runtime facts before automatic scan:
isElevated: truegenshinFound: truetargetProcess: "GenshinImpact"/health.appBuild.signaturematchesAPP_RUNTIME_SIGNATUREinelectron/main.ts
Mouse And Click Validation
Use a probe before broad auto-scan work:
Invoke-RestMethod "http://127.0.0.1:17317/automation/probe-click?index=1" |
ConvertTo-Json -Depth 12
The probe performs one read-only inventory selection click. It does not delete, feed, enhance, lock, unlock, spend, or modify game resources.
Interpretation:
click.ok: true,clicked: true, andinputBlocked: falsemeans Windows did not block SendInput/UIPI in the current configuration.focused: trueandforegroundProcess: "GenshinImpact"means the click was sent while Genshin was foreground.changed: truemeans the detail panel changed after the click.changed: falsecan be benign if the target tile was already selected or two neighboring artifacts render identically; retry with anotherindex,row, orcol.
Bounded Live Auto-Scan
Start with a tiny bounded run:
Invoke-RestMethod "http://127.0.0.1:17317/scanner/start?entry=visible-inventory&limit=2"
Then poll:
Invoke-RestMethod "http://127.0.0.1:17317/scanner/status" |
ConvertTo-Json -Depth 12
The scan starts only after a valid lookup package, supported 16:9 layout, detected artifact grid, Genshin-client capture, and visual artifact-detail markers are all present. If any preflight check fails, keep using the visible-inventory path and fix the blocking evidence before trying broader runs.
The loop verifies detail fingerprints after clicks, retries one unchanged detail read, stores parsed artifacts in a batch, and flushes pending writes before the final summary. Stats separate clicked, attempted, verified, parsed, stored, review, duplicates, and misses so progress is not confused with successful reads.
For the native IK-style path, prefer the dedicated smoke runner:
npm run scan:native:smoke
npm run scan:native:smoke:5
For the gated live scale chain, run and validate each size before continuing:
powershell -NoProfile -ExecutionPolicy Bypass -File scripts\native-live-smoke.ps1 -Limit 20
npm run scan:native:validate:saved -- --targets=20
powershell -NoProfile -ExecutionPolicy Bypass -File scripts\native-live-smoke.ps1 -Limit 50
npm run scan:native:validate:saved -- --targets=50
powershell -NoProfile -ExecutionPolicy Bypass -File scripts\native-live-smoke.ps1 -Limit 100
npm run scan:native:validate:saved -- --targets=100
It checks /health, /scanner/native/data,
/scanner/native/preflight?category=artifacts including the native visual
blank-capture guard, runs the guarded
/automation/probe-click?index=1, starts /scanner/start?limit=N&category=artifacts,
waits for the native helper to finish, runs /scanner/native/process with
persist=0, and loads /scanner/native/results. Evidence is written to:
outputs/native-live-smoke/<timestamp>/
Use this native smoke path before enabling any artifact-store promotion from
native scan-results.json.
For a deliberate packaged-runtime acceptance, first build with
npm run package:offline-check, then launch the unpacked EXE from a foreign
working directory with a loopback-only temporary CDP port:
$exe = (Resolve-Path "outputs\dist\win-unpacked\Genshin Artifact Assistant.exe").Path
Start-Process -FilePath $exe `
-ArgumentList "--remote-debugging-address=127.0.0.1", "--remote-debugging-port=9223" `
-WorkingDirectory $env:TEMP -Verb RunAs
npm run package:live:inspect
package:live:inspect is read-only. The following command is a real bounded
five-card Genshin scan and therefore requires the same live authorization and
preconditions as every other input test:
npm run package:live:scan5
The runner calls packaged renderer/preload/IPC methods serially, validates the
5-result non-persistence contract, and writes JSON plus a screenshot below
outputs/packaged-live/. Close the packaged app after testing so the temporary
CDP port disappears.
For the streaming pipeline, use the real Settings-UI path with a bounded target large enough to observe overlap:
npm run package:live:ui-stream20
This acceptance is stricter than a correct final count. It requires native capture to be observed as running while at least one processing worker has finished and at least one current-session result card is already visible. It also records the maximum evaluated/result counts seen during capture, verifies all 20 final entries, and checks the insertion animation unless the operating system requests reduced motion. Persistence remains disabled.
The same packaged Settings-UI runner exposes all accepted scope paths:
npm run package:live:ui-scan5
npm run package:live:ui-row1
npm run package:live:ui-stream20
npm run package:live:ui-full-inventory
package:live:ui-full-inventory explicitly selects Gesamtes Inventar and
never supplies a numeric fallback. It accepts the target only from the running
scanner status after the app has read the current owned Artifact count. The
runner rejects targets outside 1..2400, requires exact captured/processed/
parsed/result/UI-row counts, checks pages = ceil(target / 32), enforces at
most 15% Review with zero processing errors, verifies streaming overlap and
document fit, and requires persist=false with zero store writes. Its timeout
is 15 minutes. The real elevated run 20260710-223233 reached 2,211/2,211 over
70 pages. Because the initial parser produced 490 Review, the gate rejected the
first result honestly; current-package reprocessing reduced that to 136 Review
(6.15%), and scan:native:validate:saved -- --targets=2211 passed with zero
issues. This two-stage evidence is the accepted full-inventory baseline.
The native preflight and start endpoints both accept an explicit category:
Invoke-RestMethod "http://127.0.0.1:17317/scanner/native/preflight?category=artifacts"
Invoke-RestMethod "http://127.0.0.1:17317/scanner/start?limit=2&category=artifacts"
Only artifacts is implemented as native capture today. weapons,
characters, and materials are expected to block with a catalog-only message
at preflight/start time until their category-specific capture flows are
implemented and validated. They are not part of the active UI scope while those
values are not scanned.
Artifact preflight also blocks when the Genshin client capture is blank,
almost entirely white/black, or too visually uniform to be trusted.
The probe-click endpoint additionally requires a detected Genshin-client
artifact inventory grid and visible artifact detail card before sending input.
At native Artifact-scan startup, the helper first resets the inventory to the
top with a bounded upward wheel sequence at the calibrated grid anchor and then
waits for the UI to stabilize. Genshin is focused only for initial startup. The
native loop checks that the same Genshin HWND is still foreground immediately
before every click and every wheel event; focus loss stops the run without an
automatic refocus. Stop, ESC, Enter, and F9 remain active during the reset,
stabilization, clicks, captures, and page scrolling. Native status reports
initialTopResetMs and totalMs separately; activeMs starts after the reset
and remains the capture-rate denominator.
Do not replace this production reset with B plus an Artifact-tab click based
on event count alone. Reopening depends on the current menu/inventory state and
adds a key toggle plus a coordinate target. It has not been live benchmarked
against the accepted bounded wheel reset. If evaluated later, run it as a
separate guarded A/B probe and compare successful top-state detection, focus/
stop behavior, coordinate robustness, and elapsed reset time before changing
the default.
Evidence Commands
The commands in this first subsection exercise the older visible-inventory
engine and its assessment format. They remain useful for regression work on
that engine, but they do not post-process or validate the current native C#
capture path. Use native-live-smoke.ps1 plus
scan:native:validate:saved for current native acceptance.
After the elevated app is running and Genshin is open on the artifact inventory, the non-elevated terminal can drive the local dev-control endpoints and save a full evidence bundle:
npm run scan:soak
The helper writes timestamped JSON snapshots and a transcript to:
outputs/live-soak/<timestamp>/
For short iteration:
npm run scan:iterate:validated
npm run scan:iterate:validated:wait
For a full 2, 5, 20, 45, 100 current-run evidence chain:
npm run scan:goal:validated
npm run scan:goal:validated:wait
For later-session repeatability without changing OCR engines:
npm run scan:repeatability:wait
Validate a saved assessment before using it as final evidence:
npm run scan:assessment:validate -- --latest --summary
npm run scan:assessment:validate -- --input=<run-dir>\scan-performance-assessment.json --summary
Optional budget flags:
npm run scan:assessment:validate -- --latest --summary --limit=20 --max-active-average-ms=333 --max-capture-roundtrip-overhead-ms=120
--max-active-average-ms=333 is the strict 3 artifacts/second check. A passing
100-artifact current run is valid scanner evidence; it is not evidence that the
3 artifacts/second budget was met unless this budget check also passes.
The historical native-live-smoke.ps1 path is intentionally serial: it waits
for native capture to finish and only then invokes post-capture processing.
Do not divide a target by the sum of those two durations and describe the
result as the current streaming pipeline's end-to-end rate. The 2026-07-11
read-only streaming-20 check (20260711-090019) proved overlap (a result was
visible before capture completed) and observed 20/20 clean results at 4.43
capture/s and 2.39/s from request issue to result reconciliation. That bounded
observation is not a general performance claim: native start, capture start/end,
processing start/end, and final reconciliation still need one persisted shared
clock before publishing an end-to-end budget result.
The assessment self-test does not need Genshin:
npm run scan:assessment:test
Saved native results can be re-evaluated without Genshin, focus changes, or input automation:
npm run scan:native:replay -- --run-dir=<native-run-dir> --repeats=5
This is an offline determinism and result-contract check. It does not replace a live capture smoke test. The ordered checklist was executed on 2026-07-10; its results are in NATIVE_SCANNER_LIVE_ACCEPTANCE_2026-07-10.md.
Review-To-Eval Quality Loop
After any live scan that creates review samples, export candidates before adding anything to the permanent eval corpus:
npm run eval:review-candidates -- --limit=80
Read outputs/review-eval-candidates/review-eval-candidates.md. It is a review
worklist, not ground truth. Only after expected fields are confirmed or
corrected against the real artifact should a case move into
src/eval/corpus/confirmedReviewCorpus.ts.
For a manually checked candidate, generate a paste-ready confirmed-case snippet:
npm run eval:prepare-confirmed -- --candidate=<candidate-id> --expect-file=.\path\to\expect.json
Anti-Cheat And Safety Boundary
Do not describe the implementation as bypassing anti-cheat. The app does not read memory, hook the process, inject code, modify game files, inspect packets, or interact with kernel drivers. It uses normal Windows screen capture, focus, cursor movement, wheel, and click input.
Never add automation that deletes, feeds, enhances, locks/unlocks, spends resources, reads memory, hooks, injects, or modifies Genshin.
Live Layout Facts
The current 16:9 layout profile is calibrated from a 1920x1080 English artifact-inventory capture:
- detail rect approximately
x=1308,y=120,width=492,height=838 - inventory grid:
8 x 4safe automated targets - first tile center:
x=179,y=254,row=0,col=0 - second tile center:
x=325,y=254,row=0,col=1
The profile is resolution-scaled for 16:9. Off-profile setups should be treated as higher risk and validated with Smart Capture plus the probe.
Validation Checklist
Before marking an automation change done:
- Run
npm run helper:testwhen native input safety changed. - Run
npm run lint. - Run
npx tsc -p tsconfig.electron.jsonwhen Electron/preload/main changed. - Run
npm test. - Run
npm run build. - If Genshin is available, run
/automation/probe-click?index=1. - For native scan-loop changes, run
npm run scan:native:smoke:5before any 20/50/100 progression. Use the explicit visible-inventory endpoint only when that legacy engine itself changed. - Record new live findings in this file and in
docs/scanner-rework-status.md.