Improve IK-style artifact scanner pipeline

This commit is contained in:
AzuTear
2026-07-07 22:02:24 +02:00
parent 8ebbe91c39
commit f791d1464c
70 changed files with 7408 additions and 445 deletions
+13
View File
@@ -4,6 +4,7 @@
- [ ] The expected crop or capture behavior is clear.
- [ ] Genshin is not accessed through memory reads, hooks, injection, or game files.
- [ ] Auto-scan starts only from confirmed artifact inventory plus visible detail card, or blocks with a reason.
- [ ] Capture failures are shown to the user.
- [ ] OCR uncertainty remains inspectable in Details.
- [ ] Parser output does not silently trust low-confidence text.
@@ -12,6 +13,18 @@
- [ ] `npm run build` passes.
- [ ] Manual Smart Capture is tested when possible.
## IK-Speed Or OCR-Engine Claim
- [ ] `/health.appBuild.signature` matches the current `APP_RUNTIME_SIGNATURE`.
- [ ] `npm run scan:assessment:test` passes.
- [ ] The run includes `scan-performance-assessment.json`.
- [ ] The 100-artifact run finishes cleanly.
- [ ] Parsed count is at least the requested count.
- [ ] Miss rate is at or below 2%.
- [ ] Review rate is at or below 15%.
- [ ] Speed comparison uses active scan timing plus quality, not click count alone.
- [ ] The default OCR engine is changed only after same-capture benchmark evidence.
## UI Change
- [ ] The main workflow remains visible without unnecessary scrolling.