feat(native): C# input/capture sidecar replacing the PowerShell helper
Implements ADR-008. native/input-helper is a self-contained .NET 9 console exe speaking the identical JSON-over-stdin/stdout protocol as the old PowerShell helper (ping/cursor/runtime/focus/click/scroll/bounds/capture), so the InputHelperService interface is unchanged. - Win32 interop compiled once (native exe), not per call. - PerMonitorV2 DPI via manifest so click/capture coordinates stay correct on mixed-DPI multi-monitor setups. - capture returns base64 PNG bytes inline (imageBase64) instead of writing a temp file per frame; the client handles both base64 and the PowerShell path. - InputHelperClient prefers the exe and falls back to the embedded PowerShell helper when the exe is absent, so the app still runs without the .NET build. - main.ts resolves the exe (INPUT_HELPER_EXE env -> packaged resources/input-helper -> native/input-helper/bin/publish). electron-builder ships it via extraResources. - npm run helper:build; README documents the build + fallback. Verified end-to-end through the compiled client: sidecar spawns, runtime info and a base64 primary-screen capture return correctly. Build stays green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,466 @@
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Principal;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Windows.Forms;
|
||||
|
||||
// Long-lived input/capture sidecar for the Genshin Artifact Assistant.
|
||||
// Drop-in replacement for the old PowerShell helper (see ADR-008): identical
|
||||
// JSON-over-stdin/stdout protocol - one JSON request per line, one JSON response
|
||||
// per line - so the Electron-side InputHelperService is unchanged. Win32 interop
|
||||
// is compiled once (this is a native exe), and capture returns base64 PNG bytes
|
||||
// directly instead of writing a temp file per frame.
|
||||
|
||||
namespace GenshinAssistant.InputHelper;
|
||||
|
||||
internal static class Program
|
||||
{
|
||||
private static IntPtr _genshinHwnd = IntPtr.Zero;
|
||||
|
||||
private static int Main()
|
||||
{
|
||||
// Manifest already declares PerMonitorV2; this is a belt-and-suspenders
|
||||
// call for hosts that ignore the manifest.
|
||||
try { Native.SetProcessDpiAwarenessContext(Native.DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); }
|
||||
catch { try { Native.SetProcessDpiAwareness(2); } catch { /* oldest fallback */ Native.SetProcessDPIAware(); } }
|
||||
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
var stdout = Console.Out;
|
||||
|
||||
string? line;
|
||||
while ((line = Console.In.ReadLine()) != null)
|
||||
{
|
||||
if (line.Trim().Length == 0) continue;
|
||||
|
||||
var response = new Dictionary<string, object?> { ["id"] = "", ["ok"] = true };
|
||||
try
|
||||
{
|
||||
using var doc = JsonDocument.Parse(line);
|
||||
var root = doc.RootElement;
|
||||
response["id"] = GetString(root, "id");
|
||||
var op = GetString(root, "op");
|
||||
Handle(op, root, response);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
response["ok"] = false;
|
||||
response["error"] = ex.Message;
|
||||
}
|
||||
|
||||
stdout.WriteLine(JsonSerializer.Serialize(response));
|
||||
stdout.Flush();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static void Handle(string op, JsonElement root, Dictionary<string, object?> response)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
case "ping":
|
||||
response["pong"] = true;
|
||||
break;
|
||||
|
||||
case "cursor":
|
||||
{
|
||||
var state = GetCursorState();
|
||||
response["cursorX"] = state.X;
|
||||
response["cursorY"] = state.Y;
|
||||
response["escapePressed"] = state.Escape;
|
||||
response["enterPressed"] = state.Enter;
|
||||
response["f9Pressed"] = state.F9;
|
||||
break;
|
||||
}
|
||||
|
||||
case "runtime":
|
||||
{
|
||||
var hwnd = FindGenshinWindow();
|
||||
var fgHwnd = Native.GetForegroundWindow();
|
||||
response["isElevated"] = IsElevated();
|
||||
response["genshinFound"] = hwnd != IntPtr.Zero;
|
||||
response["genshinHwnd"] = hwnd.ToInt64();
|
||||
response["targetProcess"] = ProcessNameFromHwnd(hwnd);
|
||||
response["foregroundProcess"] = ProcessNameFromHwnd(fgHwnd);
|
||||
response["foregroundHwnd"] = fgHwnd.ToInt64();
|
||||
response["helperPid"] = Environment.ProcessId;
|
||||
break;
|
||||
}
|
||||
|
||||
case "focus":
|
||||
{
|
||||
var info = FocusGenshinWindow();
|
||||
response["focused"] = info.Focused;
|
||||
response["alreadyForeground"] = info.AlreadyForeground;
|
||||
response["foregroundProcess"] = info.ForegroundProcess;
|
||||
response["targetProcess"] = info.TargetProcess;
|
||||
response["genshinFound"] = info.Hwnd != IntPtr.Zero;
|
||||
response["setForegroundResult"] = info.SetForegroundResult;
|
||||
break;
|
||||
}
|
||||
|
||||
case "click":
|
||||
{
|
||||
var info = FocusGenshinWindow();
|
||||
if (info.Focused && !info.AlreadyForeground) Thread.Sleep(120);
|
||||
|
||||
var targetX = GetInt(root, "x");
|
||||
var targetY = GetInt(root, "y");
|
||||
// Bare SetCursorPos then a batched down+up click, matching the
|
||||
// verified Inventory Kamera sequence: no extra move event, no
|
||||
// gap between move and click.
|
||||
Native.SetCursorPos(targetX, targetY);
|
||||
Native.GetCursorPos(out var pt);
|
||||
var onTarget = Math.Abs(targetX - pt.X) <= 2 && Math.Abs(targetY - pt.Y) <= 2;
|
||||
var clickEventsSent = onTarget ? SendMouseClickBatch() : 0u;
|
||||
|
||||
var state = GetCursorState();
|
||||
response["cursorX"] = state.X;
|
||||
response["cursorY"] = state.Y;
|
||||
response["escapePressed"] = state.Escape;
|
||||
response["enterPressed"] = state.Enter;
|
||||
response["f9Pressed"] = state.F9;
|
||||
response["moved"] = onTarget;
|
||||
response["focused"] = info.Focused;
|
||||
response["alreadyForeground"] = info.AlreadyForeground;
|
||||
response["foregroundProcess"] = info.ForegroundProcess;
|
||||
response["targetProcess"] = info.TargetProcess;
|
||||
response["isElevated"] = IsElevated();
|
||||
// Only report a click when the cursor is verifiably on target and
|
||||
// SendInput injected both events; real acceptance is proven later
|
||||
// by the detail-panel fingerprint.
|
||||
response["clicked"] = onTarget && clickEventsSent >= 2;
|
||||
response["inputBlocked"] = onTarget && clickEventsSent < 2;
|
||||
break;
|
||||
}
|
||||
|
||||
case "scroll":
|
||||
{
|
||||
var info = FocusGenshinWindow();
|
||||
if (info.Focused && !info.AlreadyForeground) Thread.Sleep(120);
|
||||
|
||||
if (TryGetInt(root, "x", out var ax) && TryGetInt(root, "y", out var ay))
|
||||
{
|
||||
Native.SetCursorPos(ax, ay);
|
||||
Thread.Sleep(30);
|
||||
}
|
||||
|
||||
Native.GetCursorPos(out var pt);
|
||||
response["cursorX"] = pt.X;
|
||||
response["cursorY"] = pt.Y;
|
||||
response["focused"] = info.Focused;
|
||||
response["foregroundProcess"] = info.ForegroundProcess;
|
||||
response["isElevated"] = IsElevated();
|
||||
|
||||
var notches = GetInt(root, "notches");
|
||||
var stepDelta = notches < 0 ? -120 : 120;
|
||||
var count = Math.Min(60, Math.Abs(notches));
|
||||
uint sentTotal = 0;
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
sentTotal += SendMouseWheel(stepDelta);
|
||||
Thread.Sleep(45);
|
||||
}
|
||||
response["notchesSent"] = sentTotal;
|
||||
response["inputBlocked"] = count > 0 && sentTotal == 0;
|
||||
break;
|
||||
}
|
||||
|
||||
case "bounds":
|
||||
{
|
||||
var bounds = GetGenshinClientBounds();
|
||||
if (bounds == null)
|
||||
{
|
||||
response["found"] = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
response["found"] = true;
|
||||
response["left"] = bounds.Value.Left;
|
||||
response["top"] = bounds.Value.Top;
|
||||
response["width"] = bounds.Value.Width;
|
||||
response["height"] = bounds.Value.Height;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case "capture":
|
||||
{
|
||||
var bounds = GetGenshinClientBounds();
|
||||
string captureTarget;
|
||||
Rect area;
|
||||
if (bounds == null)
|
||||
{
|
||||
var screen = Screen.PrimaryScreen!.Bounds;
|
||||
area = new Rect { Left = screen.Left, Top = screen.Top, Width = screen.Width, Height = screen.Height };
|
||||
captureTarget = "primary-screen";
|
||||
}
|
||||
else
|
||||
{
|
||||
area = bounds.Value;
|
||||
captureTarget = "genshin-client";
|
||||
}
|
||||
|
||||
using var bitmap = new Bitmap(area.Width, area.Height, PixelFormat.Format32bppArgb);
|
||||
using (var graphics = Graphics.FromImage(bitmap))
|
||||
{
|
||||
graphics.CopyFromScreen(area.Left, area.Top, 0, 0, bitmap.Size, CopyPixelOperation.SourceCopy);
|
||||
}
|
||||
|
||||
using var stream = new MemoryStream();
|
||||
bitmap.Save(stream, ImageFormat.Png);
|
||||
response["imageBase64"] = Convert.ToBase64String(stream.ToArray());
|
||||
response["width"] = area.Width;
|
||||
response["height"] = area.Height;
|
||||
response["originX"] = area.Left;
|
||||
response["originY"] = area.Top;
|
||||
response["captureTarget"] = captureTarget;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
response["ok"] = false;
|
||||
response["error"] = "unknown op";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly struct Rect
|
||||
{
|
||||
public int Left { get; init; }
|
||||
public int Top { get; init; }
|
||||
public int Width { get; init; }
|
||||
public int Height { get; init; }
|
||||
}
|
||||
|
||||
private struct CursorState
|
||||
{
|
||||
public int X;
|
||||
public int Y;
|
||||
public bool Escape;
|
||||
public bool Enter;
|
||||
public bool F9;
|
||||
}
|
||||
|
||||
private struct FocusInfo
|
||||
{
|
||||
public IntPtr Hwnd;
|
||||
public bool Focused;
|
||||
public bool AlreadyForeground;
|
||||
public string ForegroundProcess;
|
||||
public string TargetProcess;
|
||||
public bool SetForegroundResult;
|
||||
}
|
||||
|
||||
private static CursorState GetCursorState()
|
||||
{
|
||||
Native.GetCursorPos(out var pt);
|
||||
// Only 0x8000 (held right now). The 0x0001 "pressed since last call" bit
|
||||
// is unreliable and fires for ESC presses used to navigate Genshin menus.
|
||||
var esc = (Native.GetAsyncKeyState(0x1B) & 0x8000) != 0;
|
||||
var enter = (Native.GetAsyncKeyState(0x0D) & 0x8000) != 0;
|
||||
var f9 = (Native.GetAsyncKeyState(0x78) & 0x8000) != 0;
|
||||
return new CursorState { X = pt.X, Y = pt.Y, Escape = esc, Enter = enter, F9 = f9 };
|
||||
}
|
||||
|
||||
private static FocusInfo FocusGenshinWindow()
|
||||
{
|
||||
var hwnd = FindGenshinWindow();
|
||||
var info = new FocusInfo
|
||||
{
|
||||
Hwnd = hwnd,
|
||||
ForegroundProcess = "",
|
||||
TargetProcess = ProcessNameFromHwnd(hwnd),
|
||||
};
|
||||
if (hwnd == IntPtr.Zero) return info;
|
||||
|
||||
info.AlreadyForeground = Native.GetForegroundWindow() == hwnd;
|
||||
if (!info.AlreadyForeground)
|
||||
{
|
||||
Native.ShowWindowAsync(hwnd, 9); // SW_RESTORE
|
||||
// No ALT tap: this app and Genshin run at the same (elevated)
|
||||
// integrity level, so SetForegroundWindow succeeds on its own. An ALT
|
||||
// tap would toggle menu-mnemonic mode and swallow the next inputs.
|
||||
info.SetForegroundResult = Native.SetForegroundWindow(hwnd);
|
||||
Thread.Sleep(140);
|
||||
}
|
||||
|
||||
var foreground = Native.GetForegroundWindow();
|
||||
info.Focused = foreground == hwnd;
|
||||
info.ForegroundProcess = ProcessNameFromHwnd(foreground);
|
||||
return info;
|
||||
}
|
||||
|
||||
private static IntPtr FindGenshinWindow()
|
||||
{
|
||||
if (_genshinHwnd != IntPtr.Zero && Native.IsWindow(_genshinHwnd)) return _genshinHwnd;
|
||||
|
||||
foreach (var proc in Process.GetProcesses())
|
||||
{
|
||||
try
|
||||
{
|
||||
var name = proc.ProcessName;
|
||||
if ((name.Contains("GenshinImpact", StringComparison.OrdinalIgnoreCase)
|
||||
|| name.Contains("YuanShen", StringComparison.OrdinalIgnoreCase)
|
||||
|| name.Contains("Genshin", StringComparison.OrdinalIgnoreCase))
|
||||
&& proc.MainWindowHandle != IntPtr.Zero)
|
||||
{
|
||||
_genshinHwnd = proc.MainWindowHandle;
|
||||
return _genshinHwnd;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Process exited between enumeration and inspection; ignore.
|
||||
}
|
||||
}
|
||||
|
||||
_genshinHwnd = IntPtr.Zero;
|
||||
return _genshinHwnd;
|
||||
}
|
||||
|
||||
private static Rect? GetGenshinClientBounds()
|
||||
{
|
||||
var hwnd = FindGenshinWindow();
|
||||
if (hwnd == IntPtr.Zero) return null;
|
||||
if (!Native.GetClientRect(hwnd, out var rect)) return null;
|
||||
|
||||
var topLeft = new Native.POINT { X = 0, Y = 0 };
|
||||
if (!Native.ClientToScreen(hwnd, ref topLeft)) return null;
|
||||
|
||||
var width = rect.Right - rect.Left;
|
||||
var height = rect.Bottom - rect.Top;
|
||||
if (width <= 0 || height <= 0) return null;
|
||||
|
||||
return new Rect { Left = topLeft.X, Top = topLeft.Y, Width = width, Height = height };
|
||||
}
|
||||
|
||||
private static string ProcessNameFromHwnd(IntPtr hwnd)
|
||||
{
|
||||
if (hwnd == IntPtr.Zero) return "";
|
||||
Native.GetWindowThreadProcessId(hwnd, out var pid);
|
||||
if (pid == 0) return "";
|
||||
try { return Process.GetProcessById((int)pid).ProcessName; }
|
||||
catch { return ""; }
|
||||
}
|
||||
|
||||
private static bool IsElevated()
|
||||
{
|
||||
using var identity = WindowsIdentity.GetCurrent();
|
||||
var principal = new WindowsPrincipal(identity);
|
||||
return principal.IsInRole(WindowsBuiltInRole.Administrator);
|
||||
}
|
||||
|
||||
private static uint SendMouseClickBatch()
|
||||
{
|
||||
var inputs = new Native.INPUT[2];
|
||||
inputs[0].type = 0; // INPUT_MOUSE
|
||||
inputs[0].mi.dwFlags = Native.MOUSEEVENTF_LEFTDOWN;
|
||||
inputs[1].type = 0;
|
||||
inputs[1].mi.dwFlags = Native.MOUSEEVENTF_LEFTUP;
|
||||
return Native.SendInput(2, inputs, Marshal.SizeOf<Native.INPUT>());
|
||||
}
|
||||
|
||||
private static uint SendMouseWheel(int wheelData)
|
||||
{
|
||||
var inputs = new Native.INPUT[1];
|
||||
inputs[0].type = 0;
|
||||
inputs[0].mi.mouseData = unchecked((uint)wheelData);
|
||||
inputs[0].mi.dwFlags = Native.MOUSEEVENTF_WHEEL;
|
||||
return Native.SendInput(1, inputs, Marshal.SizeOf<Native.INPUT>());
|
||||
}
|
||||
|
||||
private static string GetString(JsonElement root, string name)
|
||||
=> root.TryGetProperty(name, out var value) ? value.ToString() : "";
|
||||
|
||||
private static int GetInt(JsonElement root, string name)
|
||||
=> TryGetInt(root, name, out var value) ? value : 0;
|
||||
|
||||
private static bool TryGetInt(JsonElement root, string name, out int value)
|
||||
{
|
||||
value = 0;
|
||||
if (!root.TryGetProperty(name, out var element)) return false;
|
||||
if (element.ValueKind == JsonValueKind.Number && element.TryGetInt32(out value)) return true;
|
||||
if (element.ValueKind == JsonValueKind.String && int.TryParse(element.GetString(), out value)) return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal static class Native
|
||||
{
|
||||
public const uint MOUSEEVENTF_LEFTDOWN = 0x0002;
|
||||
public const uint MOUSEEVENTF_LEFTUP = 0x0004;
|
||||
public const uint MOUSEEVENTF_WHEEL = 0x0800;
|
||||
public static readonly IntPtr DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 = new(-4);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINT { public int X; public int Y; }
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT { public int Left; public int Top; public int Right; public int Bottom; }
|
||||
|
||||
// Binary-compatible with the Win32 INPUT for mouse-only use on x64:
|
||||
// type(4) + 4 pad + MOUSEINPUT(32) = 40 bytes = sizeof(INPUT).
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct MOUSEINPUT
|
||||
{
|
||||
public int dx;
|
||||
public int dy;
|
||||
public uint mouseData;
|
||||
public uint dwFlags;
|
||||
public uint time;
|
||||
public UIntPtr dwExtraInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct INPUT
|
||||
{
|
||||
public int type;
|
||||
public MOUSEINPUT mi;
|
||||
}
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool SetProcessDPIAware();
|
||||
|
||||
[DllImport("shcore.dll")]
|
||||
public static extern int SetProcessDpiAwareness(int value);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool SetProcessDpiAwarenessContext(IntPtr value);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool SetCursorPos(int x, int y);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool GetCursorPos(out POINT lpPoint);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern bool GetClientRect(IntPtr hWnd, out RECT lpRect);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern bool ClientToScreen(IntPtr hWnd, ref POINT lpPoint);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern short GetAsyncKeyState(int vKey);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern uint SendInput(uint nInputs, INPUT[] pInputs, int cbSize);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool SetForegroundWindow(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern IntPtr GetForegroundWindow();
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool IsWindow(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
|
||||
}
|
||||
Reference in New Issue
Block a user